add

fun add(key: String, value: ArrayBuffer): Transferables.Builder(source)
fun add(key: String, value: Int8Array): Transferables.Builder(source)
fun add(key: String, value: Uint8Array): Transferables.Builder(source)
fun add(key: String, value: Uint8ClampedArray): Transferables.Builder(source)
fun add(key: String, value: Int16Array): Transferables.Builder(source)
fun add(key: String, value: Uint16Array): Transferables.Builder(source)
fun add(key: String, value: Int32Array): Transferables.Builder(source)
fun add(key: String, value: Uint32Array): Transferables.Builder(source)
fun add(key: String, value: Float32Array): Transferables.Builder(source)
fun add(key: String, value: Float64Array): Transferables.Builder(source)
fun add(key: String, value: ImageData)(source)